Guild Wars 2 introduces a lot of new mechanics

I love the bundle system in Guild Wars 2 for several reasons. The first reason that it allows you to interact with the environment. While such interaction isn’t earth-shattering, it adds another dimension to the gameplay. The second reason is that allows you to have more options available for doing various event tasks. Instead of […]


The trainer for your profession

Once you’ve located the trainer for your profession, interact with them by pressing the default [F] key, and they will give you the option to purchase one of their Trait Manuals. To unlock the first tier of traits you will need to purchase the Adept’s Training Manual. This will allow you to spend up to […]


Traits is a way you continue improving your character

Initially you will only have access to the Adept trait tier. As you continue leveling, you will gain access to two additional tiers; Master and Grandmaster. The levels at which these unlock are: Adept – level 11 Master – level 40 Grandmaster – level 60 Each tier unlock allows you to spend 10 additional points […]


Virtue is the unique profession mechanic IN GW2

Virtue of Resolve Virtue of Resolve passively grants regeneration, not the boon but just healing over time. The technical term is “rejuvenation.” It is affected by healing power and scales with your level. The skill can be activated to heal yourself and nearby allies with a sixty second cooldown. This one is a bit easier […]

GW2 Guides

Guardian Themes and Combat Roles

Let’s think of this in more practical terms, a guardian can rush into battle with a mace and shield, attack their enemies with their auto-attack, which is a three part chain, but can also throw a symbol on the ground that grants regeneration, and shield themselves and allies from attacks. This is their defensive build, […]


Engineers are limited to three types of weapon

The Engineer can make use of both direct and condition damage in order to defeat their foes, while the profession can be broken down into three key areas: weapons/kits, elixirs and turrets. Engineers are limited to three types of weapon: pistols (both main and offhand), rifle and shield and cannot have a second weapon set […]


This is an actual decent melee weapon in GW2

Earth Shield (Magnetic Shield) Shield Smack – Melee hit. Crippling Shield – Throws your shield in a line in front of you, crippling enemies. Magnetic Surge – Run at an enemy and daze them. Magnetic Shield – Pull nearby enemies to you. Fortify – Become invulnerable for three seconds. This weapon is great, it gives […]


Here’s the neat part

Here’s the neat part – most professions generally build themselves out to focus on one thing or another. For instance, a guardian may build itself out to be a point defender, focusing on wards, defense, and support. While they can switch weapons, their utility skills and the weapons they’ll switch between will focus primarily on […]


Guild Wars 2 has a total of five trait lines

Minor Traits Stone Flesh (5 Points): Gain 1 toughness per level while attuned to earth. This is obviously 80 extra toughness at level 80 which is a fair amount. Earthen Blast (15 Points): Does damage and cripples foes when you switch to the earth attunement. This one is actually really nifty for gaining distance. Enduring […]


Guild Wars 2 has some unique abilities

To steal, the Thief activates the ability by pressing F1, which allows the Thief to shadowstep up to the foe and steal the item. The range for stealing is a healthy 900 with a cooldown of 45 seconds. Once you’ve stolen from a foe, you can use the item gained by hitting F1 again. Each […]