GW2 Guides

Guardian Themes and Combat Roles

Let’s think of this in more practical terms, a guardian can rush into battle with a mace and shield, attack their enemies with their auto-attack, which is a three part chain, but can also throw a symbol on the ground that grants regeneration, and shield themselves and allies from attacks. This is their defensive build, […]

other

Engineers are limited to three types of weapon

The Engineer can make use of both direct and condition damage in order to defeat their foes, while the profession can be broken down into three key areas: weapons/kits, elixirs and turrets. Engineers are limited to three types of weapon: pistols (both main and offhand), rifle and shield and cannot have a second weapon set […]

other

This is an actual decent melee weapon in GW2

Earth Shield (Magnetic Shield) Shield Smack – Melee hit. Crippling Shield – Throws your shield in a line in front of you, crippling enemies. Magnetic Surge – Run at an enemy and daze them. Magnetic Shield – Pull nearby enemies to you. Fortify – Become invulnerable for three seconds. This weapon is great, it gives […]

other

Here’s the neat part

Here’s the neat part – most professions generally build themselves out to focus on one thing or another. For instance, a guardian may build itself out to be a point defender, focusing on wards, defense, and support. While they can switch weapons, their utility skills and the weapons they’ll switch between will focus primarily on […]

other

Guild Wars 2 has a total of five trait lines

Minor Traits Stone Flesh (5 Points): Gain 1 toughness per level while attuned to earth. This is obviously 80 extra toughness at level 80 which is a fair amount. Earthen Blast (15 Points): Does damage and cripples foes when you switch to the earth attunement. This one is actually really nifty for gaining distance. Enduring […]

other

Guild Wars 2 has some unique abilities

To steal, the Thief activates the ability by pressing F1, which allows the Thief to shadowstep up to the foe and steal the item. The range for stealing is a healthy 900 with a cooldown of 45 seconds. Once you’ve stolen from a foe, you can use the item gained by hitting F1 again. Each […]

GW2 Guides

A thief starts out with a base amount

A thief starts out with a base amount of 12 initiative in Guild Wars 2, which is shown on your hotbar as a row of diamonds directly above your weapon skills. This can be expanded to a total of 15 initiative if you pursue the Trickery trait line. Once you start using your initiative, the […]

other

The game of life Utility Skills

Utility Skills Infiltrator’s Signet – Passive: Regenerates one extra initiative every 10 seconds. Active: Shadowstep to foe Roll for Initiative – Evade backwards to regain initiative and recover from crippled, chilled, and immobile As you can see, there are quite a few skills and traits that impact initiative for the thief. No matter what your […]

other

Warriors are an incredibly versatile profession

Don’t let the use of heavy armor fool you; the warrior can also be one of the most highly mobile professions, pairing particularly well with their ability to hinder the movement capabilities of foes. This combination greatly reduces the all too common issue for melee classes in MMOs where you can dish out a lot […]

GW2 Guides

Guild Wars 2 Detailed Data and Design

MMO player and writer Ravious over at Kill Ten Rats knows how to ask the hard questions. Questions that other journalists are afraid to ask. Questions like, “If you were omniscient with regard to all corollary Guild Wars 2 data (including player emotion, all chat including voice chat, current snacks eaten, etc.), what crazy thing […]